Friday, April 2, 2010
Though the day is agreeable much is happening some good some bad.
Back at the cave...
Lightfufu presses his hand against the great stone door and with some struggle the door begins to move back. As he is pushing it open creating a greater and greater gap Lightfufu hears something shifting around behind the colossal stone. lightfufu uses his torch to bring light into the cavernous opening behind the stone door, when a gigantic bat creature is brought into view. It screams at Lightfufu but ignores him and makes a dash for the newly created opening. Rushing for the cave entrance it spreads its wings and heads for the sky letting loose a terrifying roar before it does so. Lightfufu is unsettled by this display but the cave goes deeper even yet. Not letting his nerves get the best of him he continues into the cave behind the door. At the very back of the cave lay a golden spear ornately decorated with all types of gems. Pictures on the wall tell a story about how the men shapes attempted to use the spear to kill the creature but no man was successful and so they managed to trap it here.
Stalkerfufu unimpressed by the ominous stone door decides to explore more of the island. Experienced in the ways of discovery this was a simple task for him. Pushing further and further into the jungle along the way encountering many kinds of small creatures. Finally he comes to an opening and sees some other people. He begins to approach them when he notices their glasses, the ghoslty complexion, and their pocket protectors. Pointdextarians! A small patrol of 3 soldiers, one of them screams halt and then the 3 chase after Stalkerfufu. All your life you've been told that only a total pussy would show his back to a pointdextarian so Stalkerfufu holds his ground. With his newly discovered dagger he returns jab for slash, but dextarian steel is a formidable thing. At the end of the carnage 3 dead men lay at Stalkerfufu's feet and he has suffered a large but shallow cut across his chest.
Back at the camp...
BeckyD begins exploration just outside of camp. Using her aptitude for stealth she manages to go unnoticed by anything she encounters. Even Jackals and boars don't notice her. She begins studying the rocks around the edges of camp attempting to discovers some clues about the island. Though BeckyD doesn't find anything this turn she's sure if she continues she may find something.
Jeremy waking up from a dream begins work on a new project, he puts together plans for a bio magnetic power source and a machine that is a suit. Putting this plan into action will require preparation so he prepares his body by trying to focus his natural magnetic output. By the end of the day he can manipulate a small needle.
The Goop meets with the villagers and their leader. They recognize you as part of that party on the shore and greet you amiably. They seem to be in the middle of a ritual, behind them a a man in glasses and carrying a pen protector is tied to a sacrificial altar. Symbols of a squid-like entity surround the camp. A circle with a star drawn in the middle is drawn in blood over the poor sods chest. You blow up one of your Lizards in a display of power over your cultists and they seem mildly impressed. They point towards their sacrifice and continue in the ritual, he explodes into a horrid formless mass with many gnashing teeth and blinking eyes. A form too horrible to fully comprehend. But at the end of the day both groups have a mutual respect for each others dark gods and robe wearing cults. The Goop can stay there as much as he likes food and water is supplied and trading may occur.
At the end of the day your team ends with: a golden spear, 3 dead men, plans for a mechanical suit, alliance with the natives.
I would like to apologize again for not updating on time. Life has decided to get in my way for the last month of school. So I need to put aside my pretend life to focus on that. I'll be working very slowly on these updates for the next month so expect no deadlines. I think this will work out better for every one. At least I'll still be updating faster than VGcats.com.
Tuesday, March 30, 2010
Thursday, March 25, 2010
All the kingdoms in the land are in a rush to capture the final Lionphoenix yours was no different. But you grew up in the land of Mercenaria where working for a bounty is considered the greatest and most honorable profession. After hearing about the bounty given by Brotania's King your entire kingdom was whipped up into a frenzy. Every one was seeking for a way onto the island of legend, but getting there is almost impossible. Luckily for you your father left you several powerful magic items before he died. The first being a compass that can lead you to anything you desire and is said to possess certain protective qualities and a flintlock pistol that dosn't need to be reloaded. Instead you just need to cock back the hammer each time you wish to fire. Then finally your father left you a small sail boat that is said to be able to with stand any kind of punishment. Using these items you make it your quest to go to the Island of Legend and bring back the Lionphoenix making you the biggest name in the Mercenary community.
After many days of hardship you arrive mostly intact at the northern shore of The Island of Legend. You pull your boat to shore and look around the area. Lizardsharks and catlobsters are basking in tide pools. while small pig creatures are running about the shore eating fallen fruits. The volcano which is said to be the home of the Lionphoenix looms ominously overhead. You can hear whoops and howls from unimaginable creatures emanating from the jungle in front of you.
You've heard that two Brotannian guilds and the Pointdexterians have successfully landed and have the same objective you do.
-=your current resources are=-
- Magic compass
- Magic gun
- Magic sail boat
Seizing the amiable temperament of the day, Ish, Fish, and mwkelley set out to explore deeper into the jungle and find and make contact with the natives at their village. Before leaving Ish heals Jakes arm and realizes a secret to healing magic. Ish can now heal one person without spending an action, any other people though and he will need a 1/2 action to heal. The three of you set out. As you explore the jungle your party comes across many wild creatures most of which run and hide from you.
Then the three of you come across a small pink boarling its just sitting there sniffling. Ish and fish all recognize that something isn't normal about the pigling, it doesn't seem to have any noticeable oriffices like it was meant to just look like a pigling and the sound it's making isn't really coming from the pig. But before they can say anything mwkelley moves to give the pig a knock on the melon so he can cook and eat it. Then when mwkelley gets close enough to it, a creature pounces from the bushes. The pigling like thing is attached to a tendril coming from the predator. The creature attacks mwkelley, standing about 15ft tall and 10ft long, long needle like teeth extending from a large maw just below where the tendril connects, two fly like eyes on the side of its head just after the maw ends and a large cat like body, 10 Tentacles about 20ft long each extend out from his back and flail about at its side making it hard to surround. The Teeth pierce into mwkelley's shoulder causing a large gaping wound. The boar pelt cuts into the creature causing it to howl in pain. Jumping into action Ish using his water magic opens up a steam vent under the creature then leaps straight at it and comes down on it with his Pacifists. Mike Fish using his harpoon throws it into his side and uses the rope to restrict its movements. mwkelley pulling himself together pulls his cluebyfour above his head with both hands and crashes it down onto the creatures head in the hardest blow he has ever dealt. The creatures screams a shrill cry before only heard in your nightmares then goes lifeless.
Ish heals mwkelley but as you take some time to recover from the fight Mike Fish manages to find a small cave. Inside the cave Mike Fish finds all the metals and ores necessary to create steal and quite a bit. Marking it on the map they continue to the village. When they arrive at the village they can hear chanting coming from the center of the village. Opting to be cautious they sneak closer for a look. As they peer out behind a hut they hear the words "ia ia cthulhu fhtagn" being chanted over and over. The natives are huddled in a circle around a pit a large stick coming from the center. A man of Dexterian descent tied to the pole just begins awakening and screams as he looks down. Then in mere seconds you see a flash of a creature stretch up surround the man then pull him beyond your sight into the pit. From what you saw it had no defining shape and you all saw multiple mouths and eyes.
Back at the camp...
Jake trains his body even harder with strength and endurance training. Jake comes the realization that he is the strongest in the team.
While working on imbuing a few machetes with fire and earth magic which turned out to be fairly easy for fire magic. Creating machetes that can ignite as they cut something. Slashphoenix notices that the albums that mwkelley left behind were Green Days later stuff like American idiot and not nearly as awesome as Dookie. But not dissuaded Slashphoenix imbues them with the power of Pop Punk. Slash is unsure of the effects this will have but no doubt it will be wicked sweet. Slash also draws up plans for a fortress, defensive spike and magic flame turrets.
Your team ends the turn with: 3 fire and pop punk machetes, plans for a fortress and defenses, monster carcass(you can name it yourself), position for metal mine.
Team Axis is thankful for the quiet after the storm. The warm rays of the sun much appreciated over the howling winds of the terrible squall. Realizing that several of his teammates are in need Lightfufu wastes no time, and immediately begins problem solving.
Awakening inside the cave Stalkerfufu notices he is now completely alone, the native as left him and there is no trace of a trail. Tending to his wound Stalkerfufu successfully cleans and bandages it. The wound causes a slight amount of pain but at least he isn't injured anymore. Looking around the cave he notices that this cave isn't purely natural there is evidence that the cave walls have been worked. Using some of the embers from the fire the native left and sticks and underbrush stalkerfufu puts together a small torch and goes deeper into the cave. The deeper into the cave he goes the more the stone around him becomes worked, transforming into a hallway with imperfect 90 degree angles. Finally he reaches a arch way with two pillars carved out of the walls. A stone figurehead of a Lionphoenix carved at the top of the arch way is posed to look like it is jumping down on anyone who enters. Continuing past the archway the cave opens up into a large room with a 30 foot stone door at one end and a stone alter in the middle. All around him on the walls, ceiling and floor are pictographs of man shaped pictures worshiping the the Lionphoenix and as the pictures progress a giant bat like man creature is depicted destroying their village. The alter is stained blood but by the looks of it is very old and well preserved. In the alter is a ornamental dagger, carved with similar symbols as those around you. When you touch the blade your skin instantly frosts, it does no damage but if you had left it there it would have. There is one large symbol carved into the door and you get the distinct impression that it is a warning.
Lightfufu warms up with some katas then gives a rousing speech and heads out mounting a rescue search of stalkerfufu. Looking at the map he see's the symbol of the cave believing this to be the best place to start his search he heads south. Spending much of the day to reach the cave, Lightfufu arrives and notices the vestiges of a fire. Using his fire magic to create a torch Lightfufu heads into the cave and catches up with Stalkerfufu.
BeckyD overwhelmed by her sickness and injury spends her day laying on the ground, one of the Lizardshark cultists tends to her wounds with a "high as fuck healing salve". Suddenly she feels all better in fact not only that but manages to have a rousing conversation with one of the lizardsharks and a grasshopper. The grasshopper bounces away saying something about being late to a band practice and the lizardshark has to get back to his dark rites so that his bloodthristy god won't shred his soul and use his innards as play things. (BeckyD is now uninjured and unsickened).
The Goop takes to the jungle searching for more potent chemicals and exploring deeper into the jungle. With his small platoon of Lizardsharks he makes his way farther inland. Encountering but making quick work of Monkeyspiders and Montypythons. Chewing on the memory enhancing leaf he remembers his first day of "Defense against the Awesome arts" when his teacher saw potential in him and decided to reveal himself as a practitioner of the awesome arts and take The Goop under his wing. The Goop remembers his first spell "Fuckis Upis" a spell designed to totally fuck the enemy straight up. Towards the end of the day they come across a trail that when followed leads to a native village.
Jeremy spends the day innovating now that the forge is up and running. Jeremy creates nails and screws, bolts, saws, drills, hammers, and many other advanced tools. Now he is able to create all sorts of structures and objects. Also looking at the brown nuts that explode he comes up with a simple design for a non-lethal gun that fires the nuts. And creates one such item.
Your team ends the day with: -1 healing salve, advanced tools, frost dagger, pop nut gun.